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2 Game Reviews w/ Response

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Thank you for helping us help you help us all

This looks like it could end up as a pretty amazing game.
First off, the puzzles were well done.
I do question, however, the repetitive use of keycards. It's like Zelda dungeons: one key per door. Makes no sense. I'd shape it to a different level of keycard, like keycardlvl1access, lvl2access in order to access different colored doors.
Also, you say you're adding timers, so I hope you implement those correctly instead of just putting a timer in there for no reason. The timer in Portal was a countdown to the completion of GLaDOS' fresh batch of neurotoxin.
Also, make sure you insert the correct GLaDOS quotes, because it'll sound weird if she calls you a test subject when you work there.
I think it'd be a cool beginning, (rather than a table, some graffiti, and a big tv)to start in an office with a computer you can play with. And then the doors are locked and your alone in the office, and you use the computer to open the door and begin the game.
I'd also suggest adding interactive useless trinkets. People love those.
If you need help with anything, you can pm me, i've had experience in this sort of thing.

RAWowner333 responds:

the timer will be explained and used correctly. as well as the GLaDOS' quotes. Everything will fit together.

the beginning is really your office. that's how the artist imagined it. though an extra interactivity is a good idea, as well as using the computer to unlock the normal door.

if we do make a sequel...the different level access cards will be used. thanks

Exploding Mutant Peggys..... Wuz next?

That was awesome! I'm sure nobody else made it to the end though, so I won't give anything away. Even though I already did it. But it is hard untill you study the patterns of each section. I never could get that peggy in the thorns without dieing though. Nice music, especially for the boss. And why is meatclock{The steak} so big?
*Adding this game to favorites.*

-Leix

cableshaft responds:

Yep :P. Nothing is random in the game, except the boss attacks at the end, so once you get the pattern down, you can breeze through the level every time.

Meatclock is big because he's like the CC equivalent of Godzilla.

How are you gentlemen? All your base are belong to us. You are on the way to destruction. You have no chance to survive. Make your time. Ha Ha Ha.

Age 35, Male

Graphic Artist

Skewl?

Sarasaland

Joined on 1/29/05

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